Platform 22: Cumulative Entanglement with Rotherham Sight & Sound: Rian Treanor

27 January - 25 February

Launch event: Thu 26 Jan, 4 - 8pm

Free & open to all

 
 

Cumulative Entanglement with Rotherham Sight & Sound is an immersive sound installation by multidisciplinary artist and music producer Rian Treanor. The ambitious work emerged from a series of workshops throughout 2022 with Rotherham Sight and Sound (RSS) members Kathleen Allott, Anne Goss and Mick Gladwin, all of whom are Blind and Visually Impaired. 

The darkened gallery hides a large, tactile form that is both the means and obstacle to our experience. Made out of aluminium rods, it recalls structures of support and play: handrails, walking aids and playground equipment. Visitors are invited to collectively feel their way through the environment and discover surprising correlations between touch, sound and light – what Rian calls ‘sensory discontinuities’. 

This installation stems from a series of group-based sound works that the artist co-developed with his father and artist Mark Fell during Covid-19. Recombining components used in Mark’s 2022 work Systematic Peripheralism, Rian furthers this examination of participation and togetherness through the haptics of sound. By foregrounding interdependence and ‘multiplayer’ formats across (dis)abilities and media, Cumulative Entanglement with RSS insists that the wonder of artistic experimentation be a shared experience that is accessible to everyone.

If you have any additional access needs and want to let us know ahead of your visit, please contact us at info@blocprojects.co.uk

Documentation images: Jules Lister, Sunshine Wong

 

Rian Treanor is an artist from Rotherham working primarily with electronic music and group based participation. His practice focuses on creating bespoke software to explore algorithmic processes and unusual synthesised sounds within various collaborations, workshops, live performances and installations. These are often socially engaged works that invite people to play together using accessible devices that anyone can pick up and play. These systems explore relationships between procedural action, non-linear interfaces and the musical possibilities of remote participation, with a focus on exploratory forms of networked interaction between audiences and collaborators.